![]() ![]() The modder refers to a comment they explain is from the Realistic Melee Range mod’s creator DAb, explaining that character collision boxes are set in a certain way in the game – meaning, big – to make it so you don’t have to charge right up to a foe’s face to land a hit in first-person. The mod overhauls a bunch of aspects in pursuit of this aim, including making “melee weapon contact more visually and actually accurate”. ![]() If you’ve ever wished striking killing blows or barging brutish baddies with your shield in Skyrim was more of an up-close-and-personal experience, a Skyrim modder might have the answer: “PRANCE”! That is, Sorlomon’s ‘Proportionally realistic action ‘n’ combat extension’ mod, which tweaks the RPG game’s movement speed and combat reach to make them “more consistent and have some connection to realism”, though not at the expense of making things “tedious”.
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